CS_Noir, the one map every ZM server needs

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CS_Noir, the one map every ZM server needs

Post by SpartanIV »

CS_Noir, is a CSS map made by Alex Roycewicz. The first time I ever played the Nemod zombie mod was on this map, on the guys own server, and it was a blast. The map was continously voted to be extended until eventually the server crashed, many hours later.

The map itself is all black and white, the author was trying to recreate the sin city look and he did a very good job. It also adds to the pants shitting scaryness that it already has with zombies.

I would love to see some ZM servers running this map. It is the best CS zombie map i have ever played.


http://hl2.scrapdump.com/alexroyce/cs_noir/
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Post by icepick66 »

That map was made long before the sin episodes
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Post by rajkosto »

lol he said sin city not sin episodes
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Post by anticitizenalpha »

But the only thing this map has is camping spots.. There are no barricades
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Post by Grey Echo »

This map is amazing... :shock:
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Post by Games »

At that time when the map came out it had pretty bad fps. :?:
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Post by SpartanIV »

well i never had any trouble running it :-/

and it does have barricadable spots. The couches and tables can be moved infront of the doors. The windows are also a big vulnerability because zombies can get on the ledges and knife people through them, so if one of your team mates accidently gets too close to a window, your whole barricade is bypassed.

One thought i just had though is that ive recently seen numerous people exploit doors where they can keep them shut by doing something, and it makes it so that no one can open the door. Im wondering if thats a map bug, or just a general door exploit.
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Post by anticitizenalpha »

Its a door exploit. You can do it in any door, in any map.
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Post by ussr1943 »

the door exploit should be curbed by the admins, it makes it unallowable for someone to get in, i dont think there is a way to fix this, but as long as people let the admins kno if someones doing it, and the admin isnt stupid, it should be fine.
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Post by icebreaker »

I've had this map a while ago on my server and it was the blast!
Me and my clan even made a lil' zombie movie with that map, too bad I removed it :|
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Post by Games »

Well why did you removed it than. ? :)
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Post by anticitizenalpha »

Um.. This map isnt good at all. The furniture is unmoveable (yes i have pushscale set to 3),
when you jump on the ledge of a building, they can just land on your head from the roof above, and the only good place to hide is behind an activated door.


Am I missing something?
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Post by SpartanIV »

have you tried actually running into the furniture instead of shooting it? I have all the zombie stuff set to default and i can push it fine.
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Post by anticitizenalpha »

When turbophysics are enabled running into an object doesn't do anything. Besides, why would I be able to run into it and not shoot it?
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Post by ussr1943 »

its dumb when you can just run intop, cuz the zombies can destroy the baracaides too easy, they just run into it and pooof no more barracaide.
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