.: ZombieMod Discussion
Moderators: c0ldfyr3, Mods, [CSSMC]
Posts: 15 Joined: Sat Aug 26, 2006 1:06 am
Post
by radlations »
Lately my server has been staying away from all maps that dont start with zm_
So would a map like de_laras mansion crash the server?
Cuz thats what im getting from my lead admin.
zmleague>
Posts: 136 Joined: Sun Apr 23, 2006 8:18 pm
Location: Michigan
Post
by Spinner »
nope wont crash, I run a lot of the default maps and a lot of custom none being zm_maps.
Posts: 544 Joined: Fri May 12, 2006 8:48 pm
Location: Germany
Post
by MoOnLiGht »
remove the *.nav files from custom maps

Posts: 578 Joined: Fri May 05, 2006 7:00 am
Location: Netherlands
Post
by Games »
I believe valve fixed that in the last update.

Posts: 544 Joined: Fri May 12, 2006 8:48 pm
Location: Germany
Post
by MoOnLiGht »
i don' t know ^^
i never deleted my nav files
i had no crashes about that

Posts: 422 Joined: Sun Jun 25, 2006 10:03 pm
Location: Belgium
Post
by icebreaker »
I don't see why you need bots in zombiemod btw ^^
Posts: 544 Joined: Fri May 12, 2006 8:48 pm
Location: Germany
Post
by MoOnLiGht »
i dont need bots ^^
but i have upload the navs too, if there exists one
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