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Zombifying suggestions!

Posted: Tue Aug 08, 2006 5:06 am
by falconwind
hi, i've been playing zombiemod for a while now, and here's my personal suggestions:

Non-instant zombification... maybe two or three hits, like so wearing armor actually helped. :P

Time delay zombification w/ medkit antidote... you turn into a zombie after about 10 seconds unless you pick up a medkit (not sure how hard this will be to add)

And... GRAVITY GUN... seriously... like, we need some SourceForts happening here. I think it can be given like the bomb, say two or three gravity guns to random people, and can be picked up if they die.

well, that's me three cents. I hope I haven't said anything that's been debated to death.

What do you guys think?

Posted: Tue Aug 08, 2006 8:32 am
by Undisclosed
gravity gun is not usable in css

Posted: Thu Aug 10, 2006 5:13 am
by ShellShock
I think 2 hits is enough, but with all those bullets humans are given, I think one hit is pretty fair.

No Gravity Gun, that is strictly Half-Life: 2.

Time delay is an okay idea as well.

Posted: Thu Aug 24, 2006 3:59 pm
by icepick66
your screen slowly fades to green lol, and you morph into a zombie, not possible tho but cool
currently i think its fine as is, just like nemod's , i miss that :(

gravgun ftw, but yeh i see where your coming from, but mabey a more powerfull use key for zombies, with the grav gun for humans you will find yourself with a 17 foot thick sofa barrier