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Zombie crouch
Posted: Tue Jul 25, 2006 3:23 am
by Artificial-Ninja
Often times the most unbalanced camping spots involve tiny crawls spaces or vents that force zombies into a a narrow crawl to their death, while I'm not against camping in zombie mod I find things like camping in the vents in cs_assault to be highly uninventive and unbalancing; adding the ability for zombies to incur less damage while crouched and lower the knockback scale might help to remedy this situation.
Posted: Tue Jul 25, 2006 8:01 am
by Artificial-Ninja
Also on very large maps it becomes a tedious excerise to hunt down every last player who hides in a corner, now I know some people think it helps the gameplay but I think if it were possible to toggle a zombie radar that would allow the zombie to see humans on their radar it would help make the mod run a smoother and funner experince (if possible). To allow humans the proper time to setup you could add a timer before the radar initiates.
Posted: Tue Jul 25, 2006 2:36 pm
by c0ldfyr3
The radar sounds like a good idea, ill look into adding it asap.
Posted: Tue Jul 25, 2006 3:19 pm
by KingPin
maybe a zombie ability to see alien like i.e. a colored picture where they see a human on other side of wall but the ability is time limited so can only be performed for x seconds per round?
i know it might be abused etc but just throwing out an idea
or maybe daredevil like (from superhero mod cs 1.6) where bright rings shoot out from humans... could be time limited also.