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Zombie crouch

Posted: Tue Jul 25, 2006 3:23 am
by Artificial-Ninja
Often times the most unbalanced camping spots involve tiny crawls spaces or vents that force zombies into a a narrow crawl to their death, while I'm not against camping in zombie mod I find things like camping in the vents in cs_assault to be highly uninventive and unbalancing; adding the ability for zombies to incur less damage while crouched and lower the knockback scale might help to remedy this situation.

Posted: Tue Jul 25, 2006 8:01 am
by Artificial-Ninja
Also on very large maps it becomes a tedious excerise to hunt down every last player who hides in a corner, now I know some people think it helps the gameplay but I think if it were possible to toggle a zombie radar that would allow the zombie to see humans on their radar it would help make the mod run a smoother and funner experince (if possible). To allow humans the proper time to setup you could add a timer before the radar initiates.

Posted: Tue Jul 25, 2006 2:36 pm
by c0ldfyr3
The radar sounds like a good idea, ill look into adding it asap.

Posted: Tue Jul 25, 2006 3:19 pm
by KingPin
maybe a zombie ability to see alien like i.e. a colored picture where they see a human on other side of wall but the ability is time limited so can only be performed for x seconds per round?

i know it might be abused etc but just throwing out an idea :)

or maybe daredevil like (from superhero mod cs 1.6) where bright rings shoot out from humans... could be time limited also.