Models program
Moderators: c0ldfyr3, Mods, [CSSMC]
Models program
what is a program they use to convert and compile models??
One of them.
Uber Elite
If I ever get the time, then I'll try to create a CBT (computer based training) with Macromedia's Captivate to help others do what I do. I do not know how to create new models, others like Predator of fpsbanna (he's from Venezuela) uses modeling proggys like Milk Shape 3D.
I just search for appealing client-side models (mostly from fpsbananna) and then I decompile them, add graphics if I want, then recompile for use with server-side skins with Mani and ZM.
I use Cannon Fodders to decompile, Adobe PhotoShop w/vtf plugin to change the skin material to add things such as our clan tag etc, studiomdl.exe to recompile, and finally SDK model viewer only to view the models.
Lex
I just search for appealing client-side models (mostly from fpsbananna) and then I decompile them, add graphics if I want, then recompile for use with server-side skins with Mani and ZM.
I use Cannon Fodders to decompile, Adobe PhotoShop w/vtf plugin to change the skin material to add things such as our clan tag etc, studiomdl.exe to recompile, and finally SDK model viewer only to view the models.
Lex
MOD Creator
http://www.c0ld.net/index.php?inc=Hosti ... Tut-Models
That is a tutorial I wrote for HostiTron model conversion, the same method can be applied to ZM model converting.
That is a tutorial I wrote for HostiTron model conversion, the same method can be applied to ZM model converting.
Moderator
Who is online
Users browsing this forum: No registered users and 1 guest

