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respawning

Posted: Tue Jul 11, 2006 9:53 pm
by icepick66
Ok,
When a zombie commits suicide "with the world" as u see in the console, obiosly they suicided to get human, could you make it so when a zombie "suicides with world" he wold respawn at the ct spawn as a zombie, and if a zombie dies "by player" he would spawn at the t spawn, as a human

and when a human suicides make them respawn as human,

have it controlable by these commands

// make players who commit suicide with the map respawn as zombie
zombie_punish_zombie [0/1]

//make ct's who commit suicide with the map become zombie
zombie_punish_ct [0/1]

// ammount of zombie suicides before they are kicked ( if pushish zombies is off)
zombie_suicide_threashold [number]



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also can u make players who die spawn at the ct spawn for the buyzone <<<<

// invert spawns for buyzones if respawn is on
zombie_swap_buyzones [0/1]

Posted: Tue Jul 11, 2006 10:47 pm
by c0ldfyr3
Interesting idea, ill peak into it when I get a chance.

Posted: Wed Jul 12, 2006 3:27 am
by Undisclosed
i like this idea