respawning
Posted: Tue Jul 11, 2006 9:53 pm
Ok,
When a zombie commits suicide "with the world" as u see in the console, obiosly they suicided to get human, could you make it so when a zombie "suicides with world" he wold respawn at the ct spawn as a zombie, and if a zombie dies "by player" he would spawn at the t spawn, as a human
and when a human suicides make them respawn as human,
have it controlable by these commands
// make players who commit suicide with the map respawn as zombie
zombie_punish_zombie [0/1]
//make ct's who commit suicide with the map become zombie
zombie_punish_ct [0/1]
// ammount of zombie suicides before they are kicked ( if pushish zombies is off)
zombie_suicide_threashold [number]
___________________________________________________
also can u make players who die spawn at the ct spawn for the buyzone <<<<
// invert spawns for buyzones if respawn is on
zombie_swap_buyzones [0/1]
When a zombie commits suicide "with the world" as u see in the console, obiosly they suicided to get human, could you make it so when a zombie "suicides with world" he wold respawn at the ct spawn as a zombie, and if a zombie dies "by player" he would spawn at the t spawn, as a human
and when a human suicides make them respawn as human,
have it controlable by these commands
// make players who commit suicide with the map respawn as zombie
zombie_punish_zombie [0/1]
//make ct's who commit suicide with the map become zombie
zombie_punish_ct [0/1]
// ammount of zombie suicides before they are kicked ( if pushish zombies is off)
zombie_suicide_threashold [number]
___________________________________________________
also can u make players who die spawn at the ct spawn for the buyzone <<<<
// invert spawns for buyzones if respawn is on
zombie_swap_buyzones [0/1]