zombie_health_count

.: Ideas, questions, comments and requests.

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zombie_health_count

Post by Undisclosed »

is it possible if you can add this feature?

zombie_health_count

If zombie health <= zombie_health_count then NO HEAD :lol:
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Post by c0ldfyr3 »

Well, its currently the amount of shots to the head they receive, not sufficient?
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Post by lex_talionis »

I think what is being suggested here is a way to any model to loose their head during battle and it's an oversight on Undisclosed's behalf that the headshot method is the current method.

What I believe he would like to see is every model loose their head. Undisclosed, this is only possible if the appropriate model files (headed model, headless model, and the head model itself) are used and currently they only exist in the default ZM models. The ones I recompiled don't have them so they will never go headless.

Lex
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Post by Undisclosed »

no...i mean the 2 models that already have headless models. If those 2 zombies loose their head when they have low health, humans will know that they r dying soon
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