You may have already thought of this idea, but I think a custom zombie hand model for the knife would be nice addition to the mod and to take the knife out of the zombies hand in game to add detail and realism (even though they are zombies and they aren't real).
Here is a suggestion that is really a lot but it was just something I was thining about and you don't have to take it seriously:
It would be cool to give each zombie model a class of its own and a health and speed limit Ex: Fat zombie- High health but slow speed. Hell knight- High health high/medium speed. Fast zombie/chared- High speed but low health. regularzombies(terrorist/Ct zombies, headcrabbed, blue shirt one)- Medium health and medium speed.
This seems like a lot but it could be a possibilty in the future and it could really add to the gameplay. Who knows maybe one day this mod can break away from CS:S and become a full mod like DOD:S for example.
or better yet you can use the classes on DOD:S and make a zombiemod for dod:s and add the limits and crap to the classes and change their models and stuff. BLah im just rambling on now I'll stop
This sounds very similar to Zombie Survival for Garry's Mod 9.
Are you suggesting sort of a level ordeal? Such as Superhero mod on CS 1.6? I'm not sure, I mean, personally I like the idea of each zombie being equal, I think the simplicity of the mod might be what's making it so popular. Then again superhero is pretty damn popular as well.
The idea isn't making me piss my pants in excitement, but if it was to ever be developed, perhaps I'd enjoy it - who knows.
Yea thats kinda what i was thinking of, like superhero mod. The mod team could still keep it this simple but perhaps trying to make it into what i was talking about could make this mod even better, ya never know....
Baby_waster wrote:Yea thats kinda what i was thinking of, like superhero mod. The mod team could still keep it this simple but perhaps trying to make it into what i was talking about could make this mod even better, ya never know....