Models program

.: Model downloads for use with ZombieMod

Moderators: c0ldfyr3, Mods, [CSSMC]

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Models program

Post by sn4k3 »

what is a program they use to convert and compile models??
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Post by Boo »

I THINK! but im not sure, that its Source SDK - Model Viewer
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Post by lex_talionis »

If I ever get the time, then I'll try to create a CBT (computer based training) with Macromedia's Captivate to help others do what I do. I do not know how to create new models, others like Predator of fpsbanna (he's from Venezuela) uses modeling proggys like Milk Shape 3D.

I just search for appealing client-side models (mostly from fpsbananna) and then I decompile them, add graphics if I want, then recompile for use with server-side skins with Mani and ZM.

I use Cannon Fodders to decompile, Adobe PhotoShop w/vtf plugin to change the skin material to add things such as our clan tag etc, studiomdl.exe to recompile, and finally SDK model viewer only to view the models.

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Post by c0ldfyr3 »

http://www.c0ld.net/index.php?inc=Hosti ... Tut-Models

That is a tutorial I wrote for HostiTron model conversion, the same method can be applied to ZM model converting.
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Post by Games »

Thanks cold :D
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