My request...

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My request...

Post by lil_a89 »

okay, my request is to be able to chose how many zombification to start off with. some times one zombie isnt enough because he/she'll get jumped :)...so i was wondering sometimes in randomly it should spawn two zombies...because im tired of these people leaving the ggame and come back in so he wont be a zombie...and im tired of banning people for that kind of childish things...so, please for next update can u add it for me? i think it would be nice and people will like it
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Post by SauceHelmet »

This happens in my server as well, I don't really mind it, I get some ughs and wahs from the players - but the first zombie has never left intentionally.
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Post by lil_a89 »

hmmm well on my server they do...but its just an idea that if its a option to choose then it would be nice :D
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Post by fishy »

I'd like to see that with some kind of threshold - say, if there are more than x players on the server, then y players get turned into zombies at the start.

This would be great because on my server, we have serious problems with 23 humans just stood there shooting the one zombie repeatedly so he can't move. It makes the games boring if the zombie is unlucky.
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Post by UFG|FaTHoM »

Generally map builders implementing random spawns through out the map, instead of grouping them in two spots would help this issue. This is not a problem on my server. IT does happen, but 9/10 times it's because of an AFK zombie or because the person playing as a Zombie allows everyone to kill him. You'd have to be extremely bad to not being to infect atleast one other person before dying.
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Post by lil_a89 »

PLEASE PLEASe PLEASE ADD THE !ztele PLEASE
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Post by c0ldfyr3 »

!ztele ?
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Post by ¿Moo? »

what he means by !ztele is instead of trying to get urself out with !zstuck u just get teleported to ur spawn so u dont have to sit there stuck if !zstuck didnt work
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Post by c0ldfyr3 »

Good idea, ill look into adding it.
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Post by c0ldfyr3 »

Bah, but everytime someone sees a human gonna kill them they are just gonna use this to get away :\
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Post by ¿Moo? »

maybe try to get working that it only works when ur stuck in stuff?
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Post by Undisclosed »

then it will be just like the old version of !zstuck...zombies will then be able to !zstuck through barricades and use exploit jumps
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Post by ¿Moo? »

how does getting teleported to ur spawn help u get through the barricade?
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Post by Undisclosed »

i mean the old !zstuck...I dont like the idea of !ztele
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Post by dr.karate »

c0ldfyr3 wrote:Bah, but everytime someone sees a human gonna kill them they are just gonna use this to get away :\
You could possibly set !ztele so it takes 10+ seconds to activate, and during those 10+ seconds a beacon is around the player. That could possibly prevent players abusing the command. Also maybe set it so players can only use it once per round, I highly doubt people would actually need to use that command more than once.
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