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Post subject: GoreMod causing a memory fault in Windows Server 2003
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First off, MetaMod is functioning fine.
The problem here is that as soon as I add the GoreMod plugin, the server crashes and I get an application error box stating:
The instruction at "0x0da07746" referenced memory at 0x138e00cc".
The memory could not be "read".
As long as I run the server with GoreMod disabled, it runs just as good as always, it only crashes when I try to load this plugin.
There really shouldn't be a memory problem, the server box has 1GB of memory, 2GHz proc., and plenty of HD space (80Gig).
I am running the current versions of both SourceMM (1.2.1) and the latest version of GoreMod (1.1.4).
So, what's the fix for this guys?
Anyone else having this headache?
If ya got it fixed, how'd ya do it?
Last edited by Capt Fuzzy on Sun Feb 26, 2006 4:46 pm; edited 1 time in total |
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Sat Feb 25, 2006 2:18 am |
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Sun Feb 26, 2006 4:19 am |
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Ok??
Is this in the main downloads, cause that is where I got my download.
Anyway, I downloaded it and will give it a run.
Thanks for the reply. |
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Sun Feb 26, 2006 4:46 pm |
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Yup its right above the one you downloaded.
Its a Beta though =) |
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Sun Feb 26, 2006 5:12 pm |
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I must say thank you for the help.
My GoreMod has been up and running now for over 24hrs. and under a moderate player load, and it's still working like a charm.
Now if we can just get someone to do HookMod for Source, we'll really have something!!  |
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Tue Feb 28, 2006 3:40 am |
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