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GORE ::: [META] Loaded 0 plugins from file.

 
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MASTER_SHINOBI

 

Rank: Site User

Joined: 02 Jan 2006

Posts: 5

Post subject: GORE ::: [META] Loaded 0 plugins from file.
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action1

files all in correct places from what I've checked.
menu comes up if you enter meta. but no effects in game server.
tried meta refresh and get this message :[META] Loaded 0 plugins from file.

please help

MASTER_SHINOBI
PostMon Jan 02, 2006 6:00 pm
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Jay

 

Rank: Site Admin

Joined: 27 Mar 2005

Posts: 336

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First, type "meta list" and tell me what it says instead of RUN.
If it says NOFILE, your line in metaplugins.ini is incorrect.
If it says FAIL, then you need to type "meta load addons/goremod/bin/goremod_mm" and tell me the resulting error.
PostTue Jan 03, 2006 2:24 pm
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MASTER_SHINOBI

 

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Joined: 02 Jan 2006

Posts: 5

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Hi and thanks for the prompt reply

I tried what you sugested and this is the results

meta list result
-Id- Name Version Author Status

meta load addons/goremod/bin/goremod_mm result
visualc++
program:...s\mr_b_killing_machine\sourcededicatedserver_srcds.exe
runtime error
r6025 pure virtual function call

hopfully this might give you a clue as to the problem

Thanks again
MASTER_SHINOBI
PostTue Jan 03, 2006 10:01 pm
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Jay

 

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Joined: 27 Mar 2005

Posts: 336

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Do you have an MSN ?

Add me c0ld(-at-)c0ld.net

This is very strange. Are you running CS:S ?

You NEED MetaMod 1.2 and you also are required to load it during server startup and not with a command.
PostSun Jan 15, 2006 6:16 pm
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MASTER_SHINOBI

 

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Joined: 02 Jan 2006

Posts: 5

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Thanks for the advice, i'm a bit thick, ahd the old version.

the new version works fine and every one loves the BLOOD, however I am interested in the comments for another user regarding clean up between rounds. eg if blood diapears then it help to track players in next round, much more fun.

hope to see an update soon

thanks angel
John
PostSun Jan 15, 2006 7:14 pm
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Jay

 

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Joined: 27 Mar 2005

Posts: 336

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Blood should dissappear after a while. It depends on the clients r_decals setting.

Does 2.3.1 not destroy the blood at round end ?
PostSun Jan 15, 2006 7:34 pm
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MASTER_SHINOBI

 

Rank: Site User

Joined: 02 Jan 2006

Posts: 5

Post subject: it works and is getting better and better
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action1

Yet again I'm behind the times, didn't have the latest version...


download and will test as soon as pos

thanks

John
PostSun Jan 15, 2006 8:49 pm
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MASTER_SHINOBI

 

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Joined: 02 Jan 2006

Posts: 5

Post subject: players bleeding with 100% life why??
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thank you for your help.
it's working well apart from the fact that at 100% life players bleed...

I've set it to start fro 50% which works fine, if you have say 76% you don't bleed??? very strange, any ideas please.

John action6
PostThu Jan 19, 2006 12:27 pm
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Jay

 

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Joined: 27 Mar 2005

Posts: 336

Post subject: Re: players bleeding with 100% life why??
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MASTER_SHINOBI wrote:
thank you for your help.
it's working well apart from the fact that at 100% life players bleed...

I've set it to start fro 50% which works fine, if you have say 76% you don't bleed??? very strange, any ideas please.

John action6

I dont get you ? Players bleed at 100 ? But dont at 75 ? And you want them to at 50 ?
PostThu Jan 19, 2006 4:50 pm
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